Archive for the 'Design research' Category

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Using Posterous as an online cultural probe (user research diary)

Over on the USiT blog, I’ve just posted my 13 top tips for using Posterous as an online cultural probe (aka user research diary)

Briefly, the purpose of a cultural probe is to conduct user research from a distance. So rather than having to literally follow the user around for two weeks, they contribute to the probe, either explicitly by writing ‘diary’ entries, or implicitly by leaving ‘digital footprints’ of their online activity. One might label the former as a reflective diary probe and the latter as a ‘lifestream’ log probe. Both types are useful, the lifestream log as evidence akin to analytics of what they actually do, and the reflective diaries in terms of exploring the motivations behind what they think and do.

In years gone by, diary studies have ridden both peaks and troughs in popularity with social and market research practitioners, but these days there are now many ways to conduct a probe online, for little or no cost (aside from recruiting users and compensating them for their time). For example, you can easily setup a blog to act as an online diary—I’ve done this using WordPress on a number of occasions—but if you’re less technically inclined or want the convenience of using an “off the shelf” tool, then there are things like Tumblr and Posterous.

Having just completed a piece of research where I used Posterous in this manner, I thought it would make for a nice instructional article. Enjoy!

Workshop and short session at Oz-IA 2010

I’m delighted to announce that I’ll be speaking at this year’s Oz-IA conference, October 6-9 in Sydney. I’m running a pre-conference workshop User Research Methods for Information Architecture and I’ll be giving a short presentation during the conference on Five user research methods you have probably never seen.

The workshop is a new version of one I’ve run a few times before, updated with new examples and activities. The presentation will give a short intro to a few research methods that are not so common in the IA field.

Hope to see you there!

Living, breathing, thinking and doing human beings

Geminoid F female android - not a living breathing human

I’m slowly and not-so-surely making my way through Good Thinking that I talked about in a recent post. It’s full of really great tips for researhers, not just with regards to methods and methodology but also in terms of mindset.

In a chapter discussing the psychology of small groups, the author talks about the effects of deception and economy with the truth, on the part of the researcher. In her opinion, and I agree, a good researcher must adopt a more respectful attitude with regard to the people they are researching:

It means a shift in perception from treating respondents as laboratory experiment ‘fodder’ or human guinea pigs to consenting adults who have points of view to contribute. It means letting go of the idea that the information the client is looking for can be extracted from respondents whether or not they give permission. It means challenging the view that both client and researcher have the right to be manipulative and controlling because they have paid respondents to attend the session, or have paid the researcher (or company) a large amount of money to retrieve information to solve a marketing problem.

This passage is followed by a ‘quote’ from David Ogilvy:

The consumer may or may not be your wife, husband, child or parent, but you can be sure that he or she is a real living, breathing, thinking and doing human being, who has as much of a right to their way of life as you have to yours.

I like this, and in fact I have used the sentiment embodied in the above quotes as the basis for a ‘principles of user research’ blurb in my research proposals.

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Loosing sight of the UX forest for the methodological trees

I originally started writing this post when I was at UPA 2007, but for one reason or another I never published it. On several occasions, I played with the idea of combining the conference notes with some later half-written posts on generally the same topic. But alas it never made it live.

Seeing as I firmly believe that for every unpublished blog post there is one less bit of momentum keeping the interwebs spinning, I’d better put this up. And it’s interesting to look back at what I wrote two and a half years ago…

Day 1 started with a very inspiring talk by Bill Buxton. I think this was just the thing the industry needs, a bit of a reality check and a wake-up call. Firstly usability evaluation is not design and for that reason most people here don’t actually practice User-Centred Design. It’s all about data, rules, strict methodologies, large companies. They’ve even turned agile into something overly defined and bogged down (I have no strong belief either way when it comes to agile methodologies by the way). Bill’s talk about sketching as an important tool for the design process flies in the face of the artefact centric practice many Usability Professionals follow. No there’s no template for it, no there’s no software tool to do it, you have to use your brain! I mean the theme of the conference (“patterns”) says it all really.

This sounds really negative, but I don’t want to be. There are some smart and talented people here, but overall the industry is weighed down by strictness and illusions. Strictness in the sense that many people want some methodology to tell them what to do. I can understand that, but as Bill said, if you find yourself thinking that all the time (being scared of wining it) then maybe this isn’t the job for you. Illusions in terms of the discrepancy between literature and practice. A lot of the things published are not followed in practice (eg rapid, flexible approaches by clever people are replaced by limited, templated projects) and good practice is not published (eg using multiple design alternatives in usability testing). Then there’s the illusions of grandeur, like the way many practitioners think of what they do as some kind of scientific crusade and admitting there is some I-don’t-know-ness to it is an act of heresy.

For me, the best thing I saw at the conference was this talk. It’s a pity someone from outside the field (perhaps technically but really as far as I am concerned he’s slap bang in the centre of what we should strive for) had to be the one to say it. You can’t truly be doing UCD if you’re just evaluating, testing and documenting. This shouldn’t be about statistical analysis techniques.

I remember thinking that my approach to my work seemed at odds with how other attendees appeared to be working, and from the above it seems this annoyed me! Too many practitioners being more worried about following the ‘proper’ process, rather than actually thinking. And the post I did publish at the time, contains similar thoughts.

The fundamentals of human psychology applied to market research

I’m currently reading the excellent book Good Thinking: A Guide Qualitative Research by Wendy Gordon. Whilst still only in the first chapter, I thought I’d share this quote (emphasis mine):

[William] Schlackman taught me the fundamentals of human psychology applied to market research: people will not share feelings and thoughts with a researcher if these are in any way embarrassing to self-esteem; that people always try to ‘look good’ (rational, intelligent, helpful); that some attitudes and emotions are difficult to put into words; that ‘rationalisations’, ‘ambivalence’, ‘justifications’, ‘projections’ are part of everyday human life and that integrity in one’s relationship with respondents is paramount.

This certainly reflects my experience with qualitative market/user/social research and I think it’s an excellent micro summary of basic tips for researchers.

Should have included this quote in my So you want to be a user researcher? post :)

So you want to be a user researcher?

I recently received an email from someone asking me for some advice on starting off in the field of user research field.

Hi Patrick,

I’m Hans, a technical writer from Zurich and wanted to say a quick hello.

I happened to visit your website and liked the article The 7 Stages of User Frustration :)

I have a interest towards user research and have been reading books.

I’m looking out for projects (websites or applications) where I could help with user research and data analysis. I was wondering how to get started in terms of skills required. I know it is not easy for people to entrust such an important activity to me. Could you help me with your suggestions?

Thanks,
Hans

I thought about how I would respond, but since this isn’t the first time I’ve been asked this question, I figured it might be helpful to respond in the form of a blog post for everyone to see.

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A summary of user research methods

There are many user research methods one can use, and there are even more variations and names for them. But regardless of what name they’re given, methods should be chosen that are suitable for the situation at hand.

In this article I give a quick overview of the methods I commonly use, broken down in to main categories:

  • Direct user contact—where the researcher does very much interact with users, or members of the audience as I prefer to call them
  • Indirect user contact—where the researcher does not actually interact with members of the audience

The list is by no means exhaustive but it gives a good indication of the breadth and depth of methods that can be employed in user research.

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Oz-IA 2009

On Friday I presented with my colleague Alun Machin at the first day of Oz-IA 2009, the 4th Australian Information Architecture conference. It was a great day, with good company to keep us talking and some interesting stuff to keep us thinking. The venue was quite good too, my first time at Star City Convention Centre as it happens.

Unfortunately I couldn’t make it for the second day of the conference due to family commitments, which is a shame since the programme looked even better for the Saturday!

Our presentation on our new SuperRacing site (not yet live at the time of writing thissite is now live) went down well considering we had to cram everything we wanted to talk about into 25 minutes. The slides are shown below.

After two conference presentations in one week, it’ll be a while before I make another appearance, not to mention that I’ll be pretty brain dead for a while after the new baby arrives.

Prioritising User Experience

Today I gave a talk entitled Prioritising user experience at Ark Group’s Information Architecture – Designing and managing information structures for improved web access and usability conference.

I tried to make the topic a bit more interesting (read controversial) and I think it went quite well.

I covered two main topics, firstly I outlined why I think user experience (UX) should be prioritised over information architecture (IA), and then I discussed prioritising UX within the organisation.
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Design research presentation at Oz-IA 2009

At this year’s Oz-IA conference I’ll be presenting a short session entitled Bringing them online: using design research to identify online opportunities with my colleague Alun Machin.

It’s all very hush hush at the moment because we’re operating under an embargo, but the general gist of it is how user research can inform the design process for a product (in this case a website) that pertains to an activity that is normally an offline experience.

We’ll talk about how we identified the audience’s “information ecosystem” and found an opportunity for our website to fit in with that in a useful way.

We’ll also talk about the very different groups within that audience and how we catered for each.

Alun will then talk about the transition into design and go through the process we followed.

And if all goes to plan we’ll be able to unveil the new website resulting from all this work!

All this in 25 minutes, including questions :)

Update: if you promise to come along and watch our preso you can use this discount code: PK0265. Use it to get $100 off when you register for OZ-IA.

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