Is UX an art or a science?
As many of them do, this post by Seth Godin struck a chord with me, and made a lot of sense:
Is marketing an art or a science? It’s both, and that’s the problem. Some marketers are scientists. They test and measure. They do the math. They understand the impact of that spend in that market at that time with that message. They can understand the analytics and find the truth.
The other marketers are artists. They inspire and challenge and connect. These marketers are starting from scratch, creating movements, telling jokes and surprising people. Scientists aren’t good at that.
Sounds a lot like the field of user experience, doesn’t it?
You definitely have those practitioners who are more “data driven”, analytical, more “quant”. And then there are those that are at the other end of the spectrum, who use research, intuition and “qual” (by the way, I really like how Seth puts it: “inspire and challenge and connect”).
I’m tempted to say the “scientists” are bogged down in strict methodologies, rules, templates, and patterns. That they have lost sight of the forest for the methodological trees. And that the “artists” are more agile, free-thinkers who don’t follow rigid process that kills creativity and serendipity. But that’s just my bias showing, I’m not a strict process kinda guy. The truth is that you can be scientific but not suffocated by rigidity, and you can be an artist that is so fixed in the way they work they miss valuable insights.
Seth then elaborates, explaining that the problem is two-fold:
1. Outsiders are confused. Which are we? When we’re artists sometimes and scientists other times, we often seem like charlatans, because we’re associating scientific results with artistic endeavors.
2. We’re confused. If you don’t know if you’re doing a science project or an art project, you’ll probably emphasize the wrong elements.
Ok that’s two for two, from a UX point of view. I come up against the first issue on almost a daily basis, people we work with expect one approach and are confused when we turn around and propose the opposite approach—if they have any understanding of what we do at all.
For example, my colleagues are often a little amazed that I don’t turn to analytics straight away, if at all. And many of our stakeholders think UX is all about demographics and looking at which section of the website gets the most hits. When we say we’re going to “sit around and talk to people” it’s quite a shock, evidently. (On the subject of analytics, my reluctance has more to do with the ridiculous tools being used and the data being collected, rather than a philosophical opposition to the concept.)
Regarding the second point, all you have to do is monitor any relevant mailing list for a short time and you’ll run into this issue: who are we? what do we do? how do we do it? how do we “define the damn thing”?
I wrote an article a while back, attempting to give some definition to the many faces of information architecture and while the article served the intended purpose—to explain all the associated terms/titles to those who were familiar with only a few (or none) of them—it wasn’t conclusive other than concluding that the “faces” are overlapping and difficult to define. This issue of schizophrenia in our field is not going away any time soon.
Seth concludes by suggesting: “figure out what sort of marketing you’re going to do today and go do that”. Fair enough, but does it actually solve the dilemma, for marketers or UX folk? Try as we might to explain what “brand” of UX we do, it just doesn’t seem to work, does it?
Perhaps a better question is how do we balance the art and science? or how do we communicate that it is a balance of art and science?. Because it should be a balance of the two, I think. You can’t go down a wholly quantitative, scientific route and have a well rounded result, nor can you just go down the qualitative, artistic route. The scientist and artist within all of us should be grappling with each other to keep each on the level, to ensure we cover both aspects of the subject we are studying and designing for. And on a team level, we need people within the team that sit on both sides of this fence, to balance each other out.
What do you think?
Comments
Great post, Pat.
After 12 years of doing design under one acronym or another (IA, IxD, UX, CX), I still find it tricky to explain my services in concrete terms. Clients just don’t care that much about labels. Over the past few years I’ve subscribed to the idea that we shouldn’t explain what we do, but instead, explain how we do it and how it’s going to produce a desired result.
This is the hairy part. Like marketing, predicting and promising a result — no matter how good the existing data is or how rich the demographic reports are — will always be a voodoo science.
I think the best practitioners let the forces of science and art battle it out. They blend numbers, trends and projections with gut feel, experience and patterns.
Add business acumen, empathy for each stakeholder groups, common sense and the willingness to push boundaries, and you have a great designer.
Maybe we’re all just closet scientists in technicolour dreamcoats. :)
I think this is a true & excellent post. I was drawn to this field in the first place because of the mix of art & science. It’s easy to lose sight of one or the other.
Thanks pat.
Thanks Joel and Angus. I’m glad you both agree that a mix of both is best.
Joel, when you say we should communicate how we do what we do, rather than what, isn’t that just adding to the confusion? Shouldn’t we be selling the true end-product: “experiences”? Rather than trying to communicate that we use a combination of art and science.
Couldn’t agree with you more. People usually scratch their heads at first when I tell them I have one degree in Engineering and Masters in Instructional Design. But being able to dissect and solve complex problems with a technical eye, and then be able to communicate the intended message in an appealing and memorable way is a potent combination.
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Good points. I find myself explaining to people that I ended up in this field because I enjoy solving the puzzles, but I also enjoy all the creative aspects. I imagine there might be people in the field who only enjoy one or the other, or are only skilled in one area or the other. I think a lot of us probably ended up in this profession because of our enjoyment/interest in both areas.
@jon you might be right. Angus was of a similar view. And thinking about it, yes it’s this balance of art and science that attracted me to the field as well. But I have come across practitioners for whom this isn’t as attractive, they try to weed out one of the other from the way they work.
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